Wednesday, July 31, 2019

G.I. Joe: A Real Literary Hero

Writing really is like playing with your G.I.Joes.

Or your Barbies.

Or your Star Wars figures.

Or your Disney Princess dolls.

Pick your property, it's all the same.

Reading Keep Going got me thinking about this. One of the key ideas that Austin Kleon states is that "your real work is play." I've said this before and it got me thinking about G.I. Joes.

Growing up I was obsessed with G.I. Joe. I collected the figures, calling KayBee Toys after KayBee Toys to make sure they had the latest figures or vehicles. I would wait excitedly for the third Friday of the month when my dad would bring home the latest issue of the GI JOE: A REAL AMERICAN HERO that my grandfather had bought for me at the corner store. I've recently been rereading the collections of the original Marvel run. One of my earliest influences was the Marvel run. There's a post about the nostalgia of it, but I may save that for one of my 99 Inspirations posts or the nostalgia posts I've been talking about for months now. This is where I learned the importance of plot, characterization and conflict. The little plastic recipe card holder filled with the file cards went everywhere my figures went. I'd plot out the latest missions, sticking close as I could to what the file cards described. I was a stickler too. I was a big believer in sticking to the canon. I still am as a matter of fact.

Roadblock would've been amazing on Chopped.


From those Joes, I moved to live action role playing as we navigated the woods and vacant lots of Shirley, New York. Usually playing war, mimicking what we'd done with the Joes earlier. Looking back, considering our proximity to Brookhaven Labs, it's a wonder that I didn't come up with Stranger Things. I was the scenario creator. (Any friends reading this, feel free to refute this. Memory is a funny thing.) I assigned roles. I created basic plots and let the story where it went, taking input from everyone. (I think I would've done well in a writer's room.) I always remember playing the scientist. Or the heavy machine gunner. Or the ranger. And in the end, that's what we do as writers. That's all creating fiction is: playing with action figures.

I've talked about how in a lot of ways, telling stories might be embedded in our DNA while watching my kids playing. It really doesn't matter the genre, from action/adventure to romance, all we are doing is playing with imaginary people, just like we did when we were kids with articulated 1:18 or 1:6 scaled human shaped pieces of plastic. The only difference is that we are using our own, custom made figures that inhabit our endless mindscapes.

Stories are important. Isn't that one of the things we learned in the final season of Game of Thrones? The Night King wanted to kill Bran because he had become the Three-Eyed Raven, the collector of all the stories of humanity. Without those stories, there is no humanity.

So keep playing with those action figures/dolls, humanity is depending on it.

Go Joe!



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